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160 Game Reviews

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good idea

but it becomes unfathomably hard. i can't seem to stop the bottle pouring without dropping it and smashing it. it's almost impossible to remember which bottles are which, which i think is neccesary unless you want to lose by taking ages reading the card all the time. the flipping mechanism is way too sensative; i spend most of my time trying to catch bottles and ice i threw metres into the air by accident. i'd really like to love this game, but i just can't.

its ok

but level 44 is way too hard. there's no way to search for daily 4th submissions, we have no idea who your friends are and the picture doesnt give much away. unless you happen to have played that flash i can't see how you'd figure out what it was. before that it was good tho. some nice ideas

M4KBOT responds:

there is a search bar for daily 4th, you can look in the front page archive for 2007 submissions (the pic I used is the same as the submission's display pic, but bigger). Also it's kind of obvious who the friend is.

Very good

My only gripe is that it was a bit short and was pretty hard to get decent scores on the seperate gradings. good idea tho, and your knowledge of zombies is very good. keep up the good work, make a proper decent zombie game nxt time!

it was ok

even though the controls are jerky and annoying, the battle system leaves much to be desired and having to click the arrows to further the text and then switch back to arrow keys is annoying; its an ok game. i like the style. i was having fun until the arcade-game-bomb-throwing bit. its badly executed which makes it extremely hard to complete. im not sure how many points you get per bomb, but its either 10 or 20. and to beat a high score of 1000;

10 per bomb - 100 BOMBS
20 per bomb - 50 BOMBS!!

you're telling me i have to play that annyoingly bad shooting game until i hit 50-100 bombs? that, for me, ruined the game and caused me to quit. stick to rpgs mate.

very nice

a lovely game. i had to giggle every time i hit a meteroite and it burst into crystals hehe! i got bored by level 5, but that's just me. the circle drawing mechanic was a tiny bit dodgy, that's why no 10. still, kudos on the graphics people.

ok ok good idea

the music made me want to kill myself until you helpfully told me how to turn it off. i can imagine many people stuck right at the beggining getting veeeeery pissed off with that tune haha. anyway, its a good concept, but it too quickly gets boring. it's like taking the age old tactic of 'remember where everything in the level is' to the next level. and it's hard. which is fun at first, cos its a challenge. but after a while it gets annoying, then infuriating. and, tbh, with no story or point, there isn't really much reason to carry on playing when you hit that stage. oh, and, there's more levels?????

good idea

but kind of too hard. i was ok till i got to the level with no locks, the one with the message that your timer data is safe. i shifted everywhere i could get to and tried every jump, but still couldn't get it. maybe you should transplant this into an action game, like you can use your shifting ability to surprise enemies or morph abilities or something. 8 cos its too hard.

brilliant

up to your usual standard of brilliant animation, creepy sound and fantastic backstory. i had to use a walkthrough for this one, which is a shame. not as long or as inventive as the Exmortis series (which you need to do more of btw!) which is why it only gets a 9. very good still though mate.

annoying

i don't know if it's just the game is daft or i'm not thinking right, but no matter how much stuff i buy, one type of ingredient always goes 10 times faster than the others. then the day ends, my milk spoils and i have to but more of everything. sorry but i didn't enjoy this game one bit.

very nice

nicely put together peice of gaming. i think, though, to make it work on the MMORPG platform, you have to pace it a little more. I'm sure you've already thought of all this stuff, but still. Less zombies, more exploration. More weapons as well. Maybe bases that you can rest at and items and stuff you have to carry across the city. Also, some backstory as to how the zombies got there and how many humans are left would give it a real haunting edge. But other than that, i enjoyed it and i'm looking forward to the MMORPG release.

hello. im a punk. i like punk and hardcore music, getting fucking wasted, playing bass, video games, and ultra violent anything. i also make music and stuff, some of which goes up on here. epic orchestral scores is my current vice...

Age 35, Male

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Nottingham, England

Joined on 4/4/06

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